![]() So if we take those novels as canon Out of the Abyss should start no sooner than 15th Nightal (December) 1486, given the fact that Chapter 1 assumes that the demons have just begun to appear in the Underdark.” I find that date of 15th of Nightfall 1486 to be a convincing one. Evans ( Ashes of the Tyrant and The Devil You Know). This is also consistent in the Brimstone novels by Erin M. According to Chris Perkins, if using the Archmage novel, the Out of the Abyss 5E adventure takes place in 1485 or later.Īs noted by reader Shaka in the comments to this blog article, “In the Archmage novel, which indeed begins in 1485, the archwizard Gromph Baenre summons the demons on 15th Nightal (December) 1486. Dead in Thay is likely this or the following year. The D&D next adventures Legacy of the Crystal Shard and Scourge of the Sword Coast take place. The first of the Sundering novels starts in 1484 DR.ġ485 DR – The D&D Next adventure Ghosts of Dragonspear Castle likely takes place. Surprised? I bet! Let’s go through the timeline… Timeline for D&D FR Hardback and Boxed Set Adventures, by Year DRġ482 DR – Events of Murder in Baldur’s Gate take place, the adventure supporting previous editions and D&D Next.ġ484 DR – The Sundering (second Sundering of Abeir-Toril) takes place. Spelljammer: Light of Xaryxis (While it can take place after Lost Mine, that is merely a suggestion and the adventure is setting-independent) The Wild Beyond the Witchlight (Date unknown, presumably after Rise of Tiamat) Icewind Dale: Rime of the Frostmaiden (Winter 1489 DR or later, likely 1492 DR) Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage (1492 DR)ĭragon of Icespire Peak (Essentials Kit) (1492 DR) Lost Mine of Phandelver (Starter Set) (1491 DR)ĭragons of Stormwreck Isle (Starter Set) (1491 DR based on pregens) Hoard of the Dragon Queen and Rise of Tiamat (1489 DR) Out of the Abyss (1485 DR or later – perhaps end of 1486) Let’s simply order them, note the year, and explain this all later! The D&D 5E Adventures, in Chronological Order But for now, let’s take a look at the timeline. More on the Faerunian calendar and holidays can be found on the excellent FR Wiki, with additional links at the end of this blog post. Instead, the day is given the data and “of ,” such as the “14 th of Marpenoth.” An additional 5 days fall in between months, bringing the yearly total to 365 days per year. ![]() A week in the Forgotten Realms is a tenday (10 days, not 7), so that each month has an even 3 weeks. Years in Faerun have 12 months, each of 30 days. Calendar of HarptosĮach year of Dale Reckoning follows the Calendar of Harptos, created by the wizard Harptos. Later in this article we will run through notable years. ![]() For example, Waterdeep and areas in the North sometimes use NR (Northreckoning), while the people of Shou Lung use the Shou Year. There are many other calendars used by different Faerunian cultures, both current and ancient. In the Forgotten Realms campaign setting, the years are typically expressed as a number followed by DR, such as 1385 DR. Time in the Forgotten Realms: Dale Reckoning I would rather products have clear dates and then also empower and urge DMs to do with this as they wish. Overall, I side with the utility of timelines and lore. Our home campaigns can do whatever we want with these dates. However, don’t forget the reasons why Wizards hides the dates. That’s a big part behind why this blog post exists: to give us that timeline we often desire. Those elements enrich the adventures, at the cost of forcing a timeline.ĭMs and players that want verisimilitude find themselves hunting for dates. And some products have incorrect date references! In several products, designers can’t help but include fun nods to previous adventures. Some products have a clearly stated date. Others hide a date in some hard-to-find place, or the date can be inferred. The world should feel accessible and flexible, easily fitting a DM’s needs.ĥE products have varying approaches to balancing these conflicting needs. Simultaneously, they don’t want us to pick up a product and feel like it is out of date, or that we must play it in a certain order. They want the world to feel deep and real, and to have events matter. The 5E D&D team struggles with canon for good reasons. Here’s a question many ask when reading the official hardback adventures such as Lost Mine of Phandelver, Curse of Strahd, Tomb of Annihilation, or Dragon of Icespire Peak: when does it take place? And, what is the order of the official adventures?Īlong the way, we want to geek out on a cool subject: just how does the Forgotten Realms timeline work, and what should we know about it? D&D’s Conflicted View on Canonical Timelines
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